ScoutingSessionBloc class
represents the intermediate representation of the data between
- Inheritance
-
- Object
- BlocBase<
ScoutingSessionStates> - Bloc<
ScoutingSessionEvents, ScoutingSessionStates> - ScoutingSessionBloc
Constructors
Properties
- auto ↔ AutoInfo
-
getter/setter pair
- comments ↔ CommentsInfo
-
getter/setter pair
- endgame ↔ EndgameInfo
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ String
-
latefinal
- isClosed → bool
-
Whether the bloc is closed.
no setterinherited
- misc ↔ MiscInfo
-
getter/setter pair
- prelim ↔ PrelimInfo
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → ScoutingSessionStates
-
The current state.
no setterinherited
-
stream
→ Stream<
ScoutingSessionStates> -
The current stream of states.
no setterinherited
- teleop ↔ TeleOpInfo
-
getter/setter pair
Methods
-
add(
ScoutingSessionEvents event) → void -
Notifies the Bloc of a new
eventwhich triggers all corresponding EventHandler instances.inherited -
addError(
Object error, [StackTrace? stackTrace]) → void -
Reports an
errorwhich triggers onError with an optional StackTrace.inherited -
close(
) → Future< void> -
Closes the
eventandstateStreams. This method should be called when a Bloc is no longer needed. Once close is called,eventsthat are added will not be processed. In addition, if close is called whileeventsare still being processed, the Bloc will finish processing the pendingevents.inherited -
emit(
ScoutingSessionStates state) → void -
emit is only for internal use and should never be called directly
outside of tests. The Emitter instance provided to each EventHandler
should be used instead.
inherited
-
export(
) → ({AutoInfo auto, CommentsInfo comments, EndgameInfo endgame, MiscInfo misc, PrelimInfo prelim, TeleOpInfo teleop}) -
exportHollistic(
) → HollisticMatchScoutingData -
exportMap(
) → Map< String, dynamic> -
exportMapDeep(
) → Map< String, dynamic> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
on<
E extends Event> (EventHandler< E, ScoutingSessionStates> handler, {EventTransformer<E> ? transformer}) → void -
Register event handler for an event of type
E. There should only ever be one event handler per event typeE.inherited -
onChange(
Change< ScoutingSessionStates> change) → void -
Called whenever a
changeoccurs with the givenchange. Achangeoccurs when a newstateis emitted. onChange is called before thestateof thecubitis updated. onChange is a great spot to add logging/analytics for a specificcubit.inherited -
onError(
Object error, StackTrace stackTrace) → void -
Called whenever an
erroroccurs and notifies BlocObserver.onError.inherited -
onEvent(
ScoutingSessionEvents event) → void -
Called whenever an
eventis added to the Bloc. A great spot to add logging/analytics at the individual Bloc level.inherited -
onTransition(
Transition< ScoutingSessionEvents, ScoutingSessionStates> transition) → void -
Called whenever a
transitionoccurs with the giventransition. Atransitionoccurs when a neweventis added and a new state isemittedfrom a corresponding EventHandler.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited