EndgameInfo class
- Inheritance
-
- Object
- ScoutingInfo
- EndgameInfo
- Implemented types
- Available Extensions
Constructors
- EndgameInfo({required EndStatus endState, required Harmony harmony, required bool harmonyAttempted, required MatchResult matchResult, required TrapScored trapScored, required MicScored micScored})
- EndgameInfo.optional({EndStatus endState = EndStatus.unset, Harmony harmony = Harmony.unset, bool harmonyAttempted = false, MatchResult matchResult = MatchResult.unset, TrapScored trapScored = TrapScored.unset, MicScored micScored = MicScored.unset})
-
factory
Properties
- endState ↔ EndStatus
-
getter/setter pair
- harmony ↔ Harmony
-
getter/setter pair
- harmonyAttempted ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- matchResult ↔ MatchResult
-
getter/setter pair
- micScored ↔ MicScored
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- trapScored ↔ TrapScored
-
getter/setter pair
Methods
-
exportMap(
) → Map< String, dynamic> -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toCompatibleFormat(
) → String -
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited